Tag: GTA V

Grand Theft Auto V’s Trevor Had Trouble Playing His Own Game

In an interview with GQ, the voice actors behind Michael, Trevor, and Franklin reflected on the epic scale and worldwide impact Grand Theft Auto V has had, but not without revealing a little difficulty in getting the game to work.

When asked about playing Grand Theft Auto V as themselves, Shawn Fonteno (who plays Franklin in the game) admitted that he’s lived on both sides of the law and remarked that he feels “like changing [his] name to Franklin”, but it was Steven Ogg, voice and visage of Trevor that revealed he got a little frustrated even starting GTA V up.

Like many gamers out there, the man behind Trevor Phillips got a little frustrated by the lengthy installation Grand Theft Auto V requires before play can begin on PlayStation 3 and Xbox 360. GQ interviewer Scott Neumyer even notes that Ogg “slips into full on Trevor mode” at this point in the interview:

Okay, we’ve got 2.7 gigabytes, gigabang, gigawhatever. What the fuck is this?! Okay there’s two discs. Put this one in first. Okay. What the fuck? Where to load it? I don’t know. Load it onto here. Manage storage. Fuck! I just want to see the opening. I’m going to cover his face and ears if it starts with Trevor jumping on a skull screaming, “Fuck! Fuck! Fuck!”—he’s not going to hear that…but he’s so excited, he just wants to see the opening (or anything). So I pick up the Bat phone and I call Rod [Edge - the director]. We FaceTime so he can help me figure this out. It was such a great scene. I’m in the country house with my son and we’re FaceTime-ing with the director of the game and his son, who’s an actual gamer, and we’re getting instruction on how to start the game. I’d show him the screen and he’d walk me through it. It was such a beautiful moment.

In the rest of the interview, Luke, Fonteno, and Ogg (Michael, Franklin, and Trevor respectively) relate how the game has changed their lives and what work they hope to do following the massive record breaking release of Grand Theft Auto V.

GTA V: How to Use Michael’s Special Ability


Michael’s special ability in GTA V seems pretty self-explanatory – slow down time, shoot dudes easier. However, there are a few things you can do to maximize its usefulness, giving you the edge over police, the FIB or whoever else Michael is taking his mid-life crisis out on.

Refilling the Ability Bar

Michael is the most professional of the three and has been involved in criminal activity for a long, long time. This means that he is a crack shot, and his special ability allows him to slow down time when on foot, mimicking Max Payne 3’s bullet-time. His ability bar can be refilled by scoring head-shots, stealth kills or driving at high speeds. Realistically you are unlikely to be performing many stealth kills while rampaging about town, so you’ll need to be really careful with how you place your shots if you want access to slow-motion. This means that shotguns and explosives are out of the question. You can use a sniper rifle to pop some enemies in the melon as they run towards you to build up your ability bar – this works especially well if you get behind cover on a rooftop. Stick to the first sniper rifle you get, as it has a faster firing rate and does enough damage to kill most enemies with a single shot wherever you hit them. Once your foes get too close the assault rifles and other automatic weapons are your best bet. Get behind cover, wait until there aren’t many enemies with a bead on you and then take the shot. Short, controlled bursts work a lot better than wildly firing like a mad-man. Pistols and SMG’s aren’t a bad choice once people get close. The fast driving is pretty self-explanatory – if you’re running from the police, put your foot down! If you don’t have much juice for slow-motion but know you’re about to get into a fight, there are worse things you can do than tear around the freeway for a minute to charge up.

Using On-Foot Slow Motion

Now you’ve got a full, glowing little yellow bar, how do you use it? My advice is to try not to use more than half of it unless you absolutely need to, so you always have some in reserve. It is at its most useful when there are a lot of enemies in the open with no nearby cover, as you can just calmly take head-shot after head-shot without having to wait for enemies noggins to pop back up. If you start firing using the ability but then realise there are no visible targets left, turn off slow motion and wait until you have a line of sight. It’s very important to conserve your ability as much as possible, especially in big fights with the police. For this reason you shouldn’t use either the normal or sawn-off shotgun – they have to be pumped between every shot and in slow motion that takes an eternity. If you insist on using a shotgun, go for the automatic version. In general its best to stick to automatic weapons with deep magazines – extended mags are a definite plus. The LMG’s are really the best as they won’t need to be reloaded, but you have to be careful to actually aim and not just hold down the trigger. If you want to assault your enemies head-on then try using a weapon with a bit less recoil and run towards them holding down RT/R2 – just make sure to head for cover in preparation for the bar running out. Another trick, if you don’t feel like being super accurate or are overwhelmed by a ton of enemies, is to go into slow mo and shoot everyone in the legs. This will knock them to the floor. They may carry on shooting you but it will give you a few vital seconds of breathing room to get the hell out of dodge.

Another less important but very entertaining use of slow-mo is to watch Michael fall down and off things. If you jump and then press B/O while in the air, Michael will dive forward head first. Just try going to the top of some stairs then diving face-first down them in slow-motion. It is hilarious.

Using Slow Motion on Vehicles

As a rule, it’s not worth using explosives while in slow-mo as they are too fire or throw, unless you’re taking a lot of fire and need to take out a helicopter. On the subject of helicopters – use slow motion and the carbine or assault rifle to take out the pilot with a single shot to the head. Don’t forget to press the right stick in to get that little bit of extra zoom! If you’re feeling like a crack-shot then try the same with the sniper rifle. The same can be applied to approaching vehicles – get a headshot on the driver and most of the time the car will stop. Sometimes the passenger in a police car will chuck his buddy out of the door and take the wheel himself, so take them both out if you can. Finally, slow-motion is a great way of taking out tyres if the police start coming after you but you don’t want a three star wanted level – make sure to aim for the black of the tyre – if you just hit the wheel the tyre won’t burst.

Parting Thoughts

Michael’s ability makes him very effective in on-foot combat but leaves him vulnerable when driving. Michael has the least starting strength of the three protagonists, so can’t take as much damage as Franklin and Trevor. For this reason it is very important that you take out anyone who might have a bead on you before you start getting into a car, otherwise you will take a lot of damage and possibly be killed. You can increase your strength by getting in fist-fights or playing sports like tennis to minimize this disadvantage. Play to Michael’s specific skill – shooting fools in the face – and you will have great success. Just be wary of getting in and out of vehicles and make sure to stay in cover!

Click here for a guide to using Franklin’s special ability and here for a guide to Trevor’s.

GTA V: How to Use Franklin’s Special Ability


Franklin’s special ability in GTA V shows off his skills as a wheel-man by letting him make ridiculous manoeuvres at extraordinary speeds with ease. It may seem like nothing more than a tool for getting around with style, but there are a few things that you might not realise about this ability that makes it the perfect tool when confronting the police, Ballas or anyone else trying to stop Franklin hustling his way to the top.

Refilling the Ability Bar

Franklin loves cars and bikes and is a skilled driver, making him able to slow down time while driving. This also makes vehicles much more manoeuvrable, allowing him to make incredible getaways at extremely high speeds. He can recharge his special ability by driving in the oncoming lane when in traffic, having near misses with other vehicles and driving at high speeds. It’s pretty simple – drive on the wrong side of the road and terrify other road users by missing them by inches, all while barrelling along with your foot firmly planted on the floor. Motorways are a great place to do this as there are a lot of cars going very fast in your direction, giving you plenty of near-miss opportunities. Obviously trying to pull these manoeuvres off is risky business, so make sure to be ready to activate the special ability that you’re building up at a moments notice if a truck changes lane when you’re not expecting it or a police car comes flying across the central barrier intent on ruining your day.If you keep crashing into everyone and flying out of your windscreen regardless of this advice, you should probably consider sticking to the right side of the road and just going for high speed and near misses.

Using Slow-Motion Driving

Franklin’s ability to slow down time while driving extends to any land vehicle with an engine. This means that vans, ATV’s, motorbikes, golf carts, dune buggies, big rig trucks, construction vehicles, tanks and more can all be used in slow-mo driving. Unfortunately, push bikes, boats and jet-skis, submarines, planes, helicopters and blimps are limited to normal speed and manoeuvrability.

The obvious use for slow-motion driving is to weave in and out of traffic, avoiding crashes and keeping your speed and momentum. Use it as much as you like in general driving, but when you’re in a chase, a race or on a timed mission, try to only use it when you need to and try to keep half a bar for emergencies. If you need to get somewhere fast for whatever reason you can use the special ability to take ridiculous corners at high speeds. You can take 90 degree turns easily in most vehicles when you use the in-car slow-mo, so just wait until you’re a couple of car lengths away from the turn you’re trying to make before activating the power, and then cruise around the corner like a pro. Taking corners wide makes this even easier. Franklin’s power isn’t quite as effective when riding motorbikes – the slowing down of time remains the same as when in a car, but the increase in manoeuvrability isn’t as huge. It still makes it a lot easier to weave through traffic though, and is great to use on motorways and other busy roads.

There are a handful of objects that will stop you in your tracks if you crash into them. The most common (and irritating) are waist-high barriers around certain roads and in the middle of motorways, and various obstacles at train tracks and crossings. Use slow-motion when trying to cross main roads and when crossing railway lines in the city. It will make things a lot easier for you and help you to avoid a lot of potential frustration. Slow-motion driving can also be triggered in mid-air. If you’re going over a jump and you need a little extra time to maneuver your car for the landing, just turn on slow-mo and you’ll slowly float down to your landing spot.

Slow-Motion Drive-By Shooting

When driving in slow motion you can still fire weapons. This means that Franklin can shoot people in slow-motion just like Michael as long as he is in a suitable vehicle. This is incredibly useful and is a great way to take out pursuing police or other enemies, whether by shooting them in the head or shooting out their tyres. You can even try to shoot police in helicopters in this way, though none of the guns you can fire while driving have very long range. Stick to the pistols rather than the automatic weapons if trying this and really try to get those head-shots. If helicopters are flying low and near to you then you can sometimes get them with a well-timed sticky bomb explosion. While on a motorbike you can fire the sawed-off shotgun in addition to the pistols, stun gun, uzi and explosives that you have access to in a car. When firing at tyres, Franklin’s special ability plus the shotgun makes it almost impossible for you to miss. If you get in trouble with the Ballas down Grove Street or the police up in Vinewood Hills, then slow-motion driving and shooting can and will save your life. Franklin is actually much better off in a car than out of one when the bullets start flying, just as long as you can keep moving.

Parting Thoughts

This ability is probably the most useful of all three, especially in general, non-combative gameplay. It is also incredibly fun to mess around with. Try running people and animals down in slow-motion (if you enjoy that kind of thing) in a variety of vehicles. This can be particularly fun when using either the cinematic camera, the look-behind camera (hold right stick down) or the first-person camera. Each allow you to enjoy the Natural Motion powered physics system from a different angle.

Click here for a guide to using Michael’s special ability and here for a guide to Trevor’s.

GTA V: How to Use Trevor’s Special Ability


Trevor’s special ability in GTA V explains how he annoys so many people but is still breathing. When Trevor gets angry there is very little that can stop him. It’s incredibly useful when battling biker gangs and Chinese gangsters, but there are a couple of other ways of using it that you might not have thought of.

Refilling the Ability Bar

Trevor is a total nutter and his special ability sees him become extremely angry, allowing him to dole out extra damage and take much, much more punishment than normal before succumbing to his wounds. He can refill his ability bar by being damaged, scoring head-shots, killing enemies and driving at high speeds. I wouldn’t advise intentionally trying to take damage, so if you’re not in combat but want a full ability bar at the ready then just drive around very fast. Once in combat you can try to focus on getting head-shots if you think you’re skilled enough, but it’s generally better to mow down a lot of enemies than worry about getting perfect shots on a couple. Remember that if you do get shot or fall down a steep incline Trevor will take a bit of damage and will get a little bit of juice added to his ability bar.

Using Rage Mode

The main use for this is to soak up damage from bullets when in combat, either with the police or other enemies. It cannot be used while in a vehicle, so Trevor becomes much more vulnerable when driving around than while on foot. A good tactic is to use this ability when you still have most of your health. Your health will regenerate up to 50% if you get badly hurt but manage to avoid being shot for a little while. This means that the first 50% of your health is one use only – once it’s gone, it’s gone, unless you can find an ambulance or health pack. This makes it precious, so you should do your best to keep it for as long as possible.

Rage mode is best deployed when you have a lot of enemies around you and need to thin the pack. Don’t try to take on a ton of police in a car as Trevor. Instead, calmly get out, go completely insane and mow them down with the weapon of your choice. The mini-gun is best for taking out helicopters as there is no projectile drop like the grenade launcher and no projectile travel time like the RPG or the grenade launcher. If you don’t have the mini-gun unlocked then the shotguns works great for anyone nearby and the assault rifles are perfect for taking out the gunners in helicopters (and maybe the pilot if you’re very lucky/skilled). As with the other skills, try to keep half a bar of ability unused whenever possible, but feel free to use the whole bar if enemies are very close by – you can go from full health to dead in seconds if enemies score a head-shot or are using advanced weaponry. This ability is also handy in fist-fights, as it allows you to take anyone down in just one or two punches and absorb any damage doled out.

Using Rage Mode to Become Invincible

Rage mode can also be used to stop Trevor from getting killed by anything, full stop. If his special ability is turned on then he can survive being hit by a train and falling from buildings and mountains. You used to be able to activate rage mode in mid-air after leaping from a plane or helicopter, but that doesn’t seem to be possible anymore – at least not when wearing a parachute. While in rage mode explosions mean almost nothing to Trevor and, though he might get thrown about, Trevor will not be killed. As his ability can be triggered in mid-air (unless jumping from a plane or helicopter) it can be used if you find yourself base jumping without a parachute or when jumping out of a car. If you jump out of a car onto flat ground then the window in which you can turn on the ability before you hit the floor is so small as to be practically non-existent, so try driving vehicles over ramps and then jumping out in mid-air to give you plenty of time to activate rage mode before hitting the floor.

Parting Thoughts

This ability is less complex than the other two, but just as fun. If you need to run between cars during a chase then make sure to activate rage mode for the sprint between vehicles. You will become vulnerable again as you open the door and get in, so make sure you drive away very quickly and put any enemies in your rear-view, as you are considerably less likely to be hit from behind than from the front when driving. This is a great ability for inner-city rampages when you can jump over fences and run through gardens to get away, but not quite so good out in the country where there is often little cover for when the ability bar is drained. Always try to be near cover or a vehicle when rage mode deactivates. Failing that, make sure that as many of your enemies are downed as possible to give you the best chance of escaping.

Click here for a guide to using Michael’s special ability and here for a guide to Franklin’s.

GTA Online Microtransactions Leaked?

The Sixth Axis recently reported that GTA V might feature Microtransactions. While skeptical, since the images were clearly photoshopped, it would make sense for Rockstar to put these increasingly popular mini-payments into the game.

Although a Rockstar spokesperson confirmed to us that $5 guns weren’t part of their plans for GTA V, an outed XML file (hosted on Rockstar’s site) shows the current DLC for the game, including all of the special edition content and “cash cards” which appear to accept payments of real money for in-game cash.

Cash is king in this town. Solve your money problems and help get what you want across Los Santos and Blaine County with the purchase of cash packs for Grand Theft Auto Online. All purchased cash is automatically deposited into your character’s bank account. Spend wisely, cash therapy is fleeting.

These purchases appear to include $100k, $200k, $500k and $1.25m cash cards, though they could of course just be leftover files from a ditched system.

If this is true, though, it has some repercussions – you can steal cash from other players in GTA Online, so if they’ve bought it, then isn’t that actual theft? That’s my only problem; I don’t think it’s an issue that they’re putting the microtransactions in, but encouraging real theft is a bad move.

Grand Theft Auto May Never Return to London

With the Grand Theft Auto franchise now having returned to two cities it utilized in previous generations – New York (Liberty City) and Los Angeles (Los Santos) – in 2008′s Grand Theft Auto IV and the newly released Grand Theft Auto V, gamers have wondered if the series will return to other past destinations in the eventual Grand Theft Auto VI.


Official GTA London box art
Source: GTA Wiki

One of those cities is London, featured in Grand Theft Auto: London 1961 and 1969, both released in 1999 as expansions for the first Grand Theft Auto, which was released for MS-DOS, PC, PlayStation, and Game Boy Color in 1997. On returning to London, Co-Founder and Vice President of Creativity at Rockstar Games, Dan Houser, told The Guardian:

I think for us, my gut feeling is, GTA London was cool for the time, but games were more limited then. These days I think we would love to set a game in the UK, set in London, whatever, but I don’t know if it would be a GTA game. I think there are plenty of great stories we could tell about the UK, great environments to showcase, great gameplay mechanics that could have a UK bent to them – I just don’t think it would be a GTA necessarily.

The Getaway and The Getaway: Black Monday were two open-world video games based in London and were developed by Team SoHo and SCE London Studio. They were released for the PlayStation 2 in 2003 and 2005.

Grand Theft Auto V was developed by Rockstar North and published by Rockstar Games for the PlayStation 3 and Xbox 360 on September 17th, 2013. PC, Wii U, PlayStation 4, and Xbox One ports of the game are rumored.

Saints Row IV is number 1 in the sales charts

There have bee some serious shake ups in the charts this week.  The top three are all new entries into the top 10 and the top 40 as well.  This is quite different from the normal shuffle around we have on a week by week basis.

Into the number 1 position goes Saints Row IV.  This game has enjoyed a series of glowing reviews despite its biggest rival GTA V being just around the corner.  Reviewers praised its wacky concepts and over the top gameplay.  For people looking to fill a gap in heir games library this is highly recommended.

The second position spot goes to Splinter Cell: Blacklist.  Saints Row 4 and this game both launched at the same time so have had a strong fight against each other for the top spot.  Again the game has received rave reviews and is recommended to all for its brilliant multiplayer and coop components, as well as the  stealth focused single player gameplay.

Screenshot from Saints Row IV

Screenshot from Saints Row IV

Bronze position is taken up by Disney Infinity.  The game is more focused to the kids market than the hardcore gamer, but it still seems that a lot of people have picked it up for some summer gaming.

Other movers in the chart include last weeks number 1, Payday 2.  The game has taken a 17 position drop since last week.  It seems that the hype train has come to a halt with this one.  Despite this, Payday 2 has enjoyed fantastic sales and great reviews from critics.

Last weeks titles in the top 10 continue to swa and change around their positions.  These titles include Minecraft, FIFA 13 and The Last Of Us.  The only other new entry into the top 10 was The Bureau Xcom Declassified.  Unfortunately this has debuted in 10th after a poor reception and sub par reviews from the gaming community and critics.